Batman and Robin have found new life thanks to TVs Batman: The Animated Series. Now they're starring in their own Genesis video game, but unfortunately, it doesn't live up to the excitement of the TV show.
This is Sega's second shot at making the Caped Crusader a viable video game hero. Unfortunately, this Batman and Robin is a standard side- scrolling platform game with great backgrounds from the show but mediocre action.
You play as Batman or Robin in four long levels, running after the Joker, Mr. Freeze, the Mad Hatter, and Two-Face. Each villain wants a piece of ol' pointy ears and his prepubescent pal.
ProTip: Shoot these grinning grenades while they're still across the screen. They spin when they explode, extending their destructive range.
At the end of each tedious level, you confront a boss, but once you learn their patterned attacks, they're easy to defeat. Getting to the bosses, however, takes patience because of the sheer number of enemies you encounter. Each level is chock full of bat-busting bad guys, from dynamite- throwing mobsters to exploding toy clowns. You'll see more bad guys here than at a political convention, so it won't be long before you're headed to the bat cemetery. The fighting is made more difficult by the unresponsive controls. Jumping and hanging from ledges is tricky and not very productive.
Holding on to ledges to light isnt smart. Jump up and wait for enemies to come to you.
What are your weapons? Good old bat punches and kicks, along with a variety of Batarangs that you collect. Unfortunately, the Batarangs work on a charge system, and while you're charging them, you're susceptible to damage.
Holy Squashed Sprites!
The graphics aren't livin' large. The Dynamic Duo never looked so...helpless! The backgrounds are straight from the show, but the enemies are weird variations of the show's villains. Even the Mad Hatter looks badly illustrated. The other graphics, including the explosions, are eerily reminiscent of Contra: Hard Corps.
The music and sound effects are equally disappointing. Repetitive techno disco fills the scenes, and the punches and kicks sound like snare drums. The trademark Batman theme music is nowhere to be found.
In Two-Face's first stage, stay close to the green- suited villains as you nail them. They give up precious hearts.
The Adventures of Batman and Robin on the Genesis just doesn't give you the special superhero rush that it should. Larger-than-life comic-book heroes deserve larger-than-life treatment. Batman and Robin should have chilled in the Batcave a little longer.
- Watch out for the exploding track lights in the Mad Hatter's stage. They're the most destructive weapon.
- In Mr. Freeze's chamber, shoot these frosty fiends as you circle them. Their ice bubbles follow you all over.