The webbed wonder from Marvel comics is here to rid the city of the scum that is causing havoc. Spidy climbs walls with ease and shoots webs to help him swing from building to building. It's an all out war against the Kingpin of crime and only Spidy can do it.
Your friendly neighborhood Spider-Man's web-slinging his way onto the SNES and the Genesis. Although the two 16- bit games are virtually identical, this SNES version makes Spider sense for all but hardcore action nuts.
Spider-Man's on the hunt to snare a gang of supervillains with cameo help from the fabulous Fantastic Four. Spider- Man fares better, however, a thinking game than an action caper. That's too bad, since Doctor Octopus, Rhino, Lizard, and more of Spidey's greatest adversaries are ready to rumble.
The side-view fist-fighting and wall-crawling arachnid antics are great for kids and as intermediate Spider friends. Overall, however, the fighting action will disappoint Spider- Man veterans.
Such standard bad guys as robots, thugs, and armored assassins are unimaginative, weak, and few and far between. And, though Doc Ock's challenging boss attack starts things off with flair, the rest of the cruel crew attack in limited, predictable patterns.
The real challenge is in trying to maneuver through the levels, where you'll burn some brain time trying to make fantastic jumps and web-sling to the exits.
Caught in the Web
Although Spidey's controls lack fighting pizzazz, they really make the Spider powers shine. Put in reasonable thumb time, and you'll climb walls, swing through the air, and sneak across ceilings like an ace Webhead.
The controls have it easy with the Webbed One's ho-hum fighting skills: a basic punch, slow one-two combination, regular kick, and jump kick. As a short-range weapon, even the famous Web-shooter's a little weak. Moreover, the Fantastic Four merely appear with power-ups.
The deep repertoire of Spider moves contribute to the strong graphics. Comic-book fans will also dig the nicely detailed pix of the Spider foes.
The sparse sounds, on the other hand, are pretty much there to fill air space. The funky new Spider-Man theme's hip, bit the effects are blah.
Webhead Ain't Dead
In this game, Spider-Man certainly does whatever a spider can, but the comic's still the grand showcase for his talents. This game could be a good way to spend some time between issues.
- Web Fluid and the power reactor cause shocking developments for Dock Ock.
- If you lick the Lizzard in the Sewer, don't hit him while he's down.
- Spidy's upside-down wall-crawling ability saves Web Fluid in some areas.
Where you gonna hide from a guy like Spider-Man? He's on your left. He's on your right. He's on the wall. He's on the ceiling. And now, he's on Genesis.
He probably won't be too happy about this mess. As if one enemy wasn't enough, this game's got all the big uglies, Dr. Octopus, The Hobgoblin, Venom, Electro, The Lizard, and The Sandman. Not to mention Kingpin running the show.
But Spidey's not exactly defenseless. Those bad guys won't look so bad when Spider-Man starts laying into them with devastating kicks as he flies off the end of his web swing. And riffraff beware of his bone-crushing punches. If there's anything left, he'll wrap it up neatly with a barrage of web bolts.
Messing with Spider-Man could be hazardous to your health. You've got to admit, he's one of the toughest American heroes ever. After this game, we know a couple of bad guys who probably would agree.