Terminator 2 - The Arcade Game DownloadsTerminator 2 - The Arcade Game download
There have been many incarnations of the various Terminator films -- except for 3DO, there isn't a game system around that hasn't seen at least one Terminator game. One of the most popular spinoffs was the action-packed arcade shooter called T2: The Arcade Game. Now it's here for the SNES, and the graphics and sound keep pace with the blockbuster arcade title.
- Keep the Police chopper away from the SWAT van by aiming your gun sight just above the back door. The Police chopper will try to come in from above as well as from behind.
- Shoot at the engine and the cab of the big rig that's trying to squash the SWAT van, and you should make it to the Steel Mill.
- If you pop off an Endoskeleton's head, it quietly self-destructs. Try keeping the gun at the Endoskeleton's neck level and sweep from left to right
Gunning on Empty
In 1997, three billion people perished in the nuclear devastation known as Judgment Day. Now, three decades later, those who survived the fire are subjected to Skynet's ultimate irony. Machines have taken over the planet, and a small human resistance is fighting to keep them at bay.
In T2: The Arcade Game, your mission objective is to shoot first, and forget about the questions later. Using either the Super Scope, the SNES Mouse, or a joypad, you blast through seven cyborg- slamming levels as you try to protect the leader of the resistance John Connor.
- When you're in the Cyberdyne labs, destroy everything. Shoot desks, telephones, file cabinets, and anything else that can be destroyed. If you don't destroy everything, research will continue at Cyberdyne, and you'll get a different ending.
- To get past the Level Three Truck Stage in one piece, shoot at flying HKs before they appear (this takes some guesswork and a lot of patience). Shoot the HKs in the middle with a Rocket, and they'll explode immediately.
In this one- or two-player game, you start off in the ashes of Judgment Day, fighting leagues of Endoskeletons and flying HKs while trying not to shoot human resistance fighters in the back. You move on to Skynet, where you find the time-travel equipment, and then you zoom back to the past, where you must destroy Cyberdyne Labs and retrieve the CPU from the first Terminator. From there it's off to the Steel Mill for the final confrontation with your arch nemesis, the poly-alloy T1000.
To knock off the Ground HK at the end of the first level, go for the gun turrets first, then the head, torso, and base, in that order. Use your Rockets generously.
Helping you out in the fight to save Connor is your trusty machine gun, which you can power up with enhancements like Rapid Fire Coolant, Plasma Pulse Energizers, and Shields. You also have a missile-launching attachment that fires Rockets, Grenades, Shotgun Shells, and MIRV warheads. Shoot boxes along the way and you'll find screen-clearing Smart Bombs, Extra Lives, and other helpful surprises.
When you reach the end of the Level Two Hideout, shoot the wall to the right and you'll get a Continue credit.
You'll need this firepower overkill as you battle Endo- skeletons, the T800 (Cyberdyne's first foray into the Terminator series), Cyberdyne security personnel, lethal Orbs, and more. Plus, at the end of each level you'll face a boss who would like to separate you from your synthetic hide. The bosses can range from futuristic metallic monsters to scores of LAPD's finest.
Use Rockets as soon as you see the Missile Launchers. You'll hear a lock-on tone when you pass the sights over the machines.
Shoot to Thrill
The graphics in this game closely match the arcade version. All the details of the enemies stand out, as do the backgrounds. The crisp, almost digitized action lends a sense of realism to the game that greatly enhances game play. You'll see small touches, like light reflecting off the Endoskeletons' metal frame, and the detailed markings of the Police chopper.
You don't hear digitized voices often enough in this game, but when you do you'll recognize them immediately. Arnold's "You're terminated," and the T1000's "Are you John Connor?" lines seem to jump straight out of the screen. Too bad there aren't more. Other sound effects include screaming resistance fighters and explosions, explosions, EXPLOSIONS! There are more booms here than there are in an L.A. low-rider.
To keep the T1000 chilled, blast him with the shotgun as soon as he lands, then spray the Nitrogen truck with machine gun fire as he lays on the ground. Shoot him again when he tries to get up.
As for control, you may find that the Mouse is more responsive than the Scope, which is, in turn, more responsive than the joypad. No matter which device you choose, you'll need lightning-quick reflexes and precise targeting skills to keep the resistance up and the cyborgs down.
When the Shoot Hits the Fans
If turning machines into cyborg sausage is your bucket of bolts, then you can't go wrong with T2: The Arcade Game. There's plenty of action, more than enough thrills, and a considerable challenge in this game. Be forewarned: The scene where you must protect the pickup truck carrying John Connor is just as abysmally hard in this version as it was on the Genesis (and in the arcade). But if you make it past that scene, it's smooth shooting all the way.
- What's behind door number one in Level Four? Trouble. Shoot continually at the doors to blast them apart and prevent more enemies from coming through.
- To knock out Skynet, you must blast every inch of its mainframe computer. Shoot at every comer and every bank of lights and buttons, then go for the missile-shooting panels near the middle.
- Leave Smart Bombs on the ground until you've gathered a number of enemies. Points are given for the number of enemies destroyed.
How fun is T2? It's probably the only good excuse you have for getting a Super Scope. If you love shoot-em- ups, put T2: The Arcade Game on the list of games that you gotta have. Lethal Enforcers, move over. The SNES has a date with a cyborg.
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