Mega Turrican's a shoot-n-scoot bonanza that delivers a tough blast-em-up with great sounds and fast-scrolling graphics.
If the Shoot Fits
You're Bren McGuire, a Freedom Forces fighter who answers the desperate cry for help from a young girl, whose planet is being overrun by the Machine. Don your Turrican Assault Suit and charge headfirst into battle.
ProTip: To destroy the World 4 Boss, use all your Smart Bombs, then jump and shoot at his exposed face.
Your Turrican is equipped with a gun and a Plasma Rope. The gun can be powered up to a Multiple Shot Cannon, an armor-bustin' Laser, or a Rebound Gun, which fires shots above and below you.
The Plasma Rope swings you onto hard-to-reach ledges, where you'll find weapon power-ups, extra lives, and health hearts.
- To clear seemingly endless gaps in World 4, jump on these rotating mouths.
- In the Underwater stage, be careful of the bubbles that the Crabs spit out. They are far more dangerous (and a lot harder to destroy) than other enemies you'll face.
Why the maximum artillery? Because the Machine isn't kidding around, and it's guarded by deadly robots, electric eels, Turrican-crushing machines, and more. You weave through a bio-lab, an underwater mutant factory, a desolate war-ravaged landscape, the Queen's Alien dungeon, and finally to your battle with the Machine.
World 3 is chock-full o' bosses. The best remedy is to use your Smart Bombs right away on the bosses, and then shoot. To knock off the last boss, aim for the crane.
The graphics in Mega Turrican are sometimes hard to see, sometimes repetitive, but never slow. The bosses are big-screen hogs, and some of the levels (like the Alien Dungeon) are very nicely drawn.
The sounds and music are topnotch, pushing the envelope of the Genesis' sound capabilities. Every blast, every explosion, and all weapon power-ups (which are announced by voice) are sure to rock your speakers.
The controls are primo. Since the game automatically switches weapons for you every time you pick up a weapon sphere, all you really have to do is shoot and avoid obstacles. Using the tricky Plasma Rope takes some practice, but you really need the Rope to find hidden areas and power-ups.
Jumping on the Alien egg pods will destroy them quicker than shooting them.
Gunned 'n Roasted
Mega Turrican lays down mega-action, even though play-through should be a mild task for intermediate gamers. The bosses never really pose much of a challenge, and the screen-clearing Smart Bombs make short work of the levels.
Just stay on your toes, keep the pedal to the metal and your rendezvous with the Machine will come quicker than you cared for.
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