For a change of S W pace, fight in space. That seems to be Cosmic Carnage's message as it stages its futuristic off-world 32X fisticuffs. However, the challenge is strictly down to earth.
Your Space or Mine?
In Carnage, you play with galactic criminals who are desperate to escape a damaged prison ship. But despite the outer-space set-up, Carnage is familiar fighting stuff. It puts you in command of eight renegade fighters.
There are five difficulty levels, but no speed settings or handicaps. KB The fighters look like the usual suspects in small, medium, and large sizes. However, Naja is an interesting serpentine creature with a nasty boa-constrictor choke hold.
ProTip: Level 2 armor like Tyr's (pictured above) is strong but slows you down in comparison to Level 1 armor like Naruto's. Adjust your tactics accordingly.
Carnage and Combat
Carnage's combat system is basic, featuring a four-button arsenal with regular and fierce punches and kicks, as well as a throw. However, there's a nice assortment of special attacks, with between four and eight specials per fighter- if you can find them. Fatalities also pop up periodically. Executing the specials requires a combination of controller motions and button presses, but you're hard-pressed to pull off some of them.
You can outfit your character with two classes of armor for arms, chest, and legs. Armor adds an interesting tactic to your fighting strategy since heavy armor slows you down but provides you with " maximum protection. During matches, you can blast off an opponent's armor and then attack that weakened appendage.
Fighting With weighty armor and in outer space's low-gravity conditions puts the cosmic combat in a pseudo slo-mo mode that takes some getting used to. In fact, you're likely to find Carnage on the slow side overall.
Talmac is a good all-around fighter. His Wave Blast (Toward, Away, Toward, and Punch) and the Power Uppercut (Down, Down-Toward, Toward, and Punch) are the quickest long-range attacks.
At least the 32X paints a pretty picture. The graphics scale in and out during rounds, and the fighters sport unusual sci- fi styles. The brilliantly colored backgrounds are out of this world but relatively static.
The sounds are strictly low- tech. The music tries hard to rock and almost succeeds. The effects are minimal, however -- you are fighting in a vacuum, after all.
If you hanker toadda32X fighting game to your track record, go for Carnage. If not, there are more exciting Genesis fighters around...and by now you know who they are.
Naruto's crouching Fierce Kick (Button B) makes a good quick follow-up to a high attack or immediately after a knockdown.