While Buster Bunny was hopping off with first prize from Acme Looniversity's annual animation festival, somebody else was bustin' a move on his best friend, Babs Bunny. The campus shakedown began when a fellow film contestant, Montana Max came down with a severe case of the "grumps" when Buster hooked first prize. Monty figured the quickest way to get rid of the sour taste of loss was sweet revenge. He nabbed Babs, the fairest hare on campus, and took her to his not-so-humble abode. Yo! Takin' a bunny just isn't funny. This fair hare must be rescued, at once!
If variety is truly the spice of life, then Tiny Toon Adventures by Konami is video-land livin'. Reaching Monty's digs is no wimpy trek; there are 24 areas of play. What keeps the action fresh is a feature which enables you to "swap" Toons. You begin gameplay with Buster at the wheel, however, you can select one of three other Toons - Plucky Duck, Dizzy Devil, and Furball - to take along as a partner.
Each Toon is a different creature with different talents: Plucky can fly, Fuzzball climbs vertical surfaces, and Dizzy launches into mean wall-busting Tasmanian-twirls. You can't call upon your partner at will, however. You can only make the switch by capturing power spheres which, of course, are strategically placed throughout the game.
ProTip: Take Fuzzball as your partner when you begin the Journey.
Chances are you won't come across spheres at the most opportune moments, nevertheless, it keeps things challenging.
Smacking Captain Claw on the head isn't difficult. It's the barrels he launches at you which are lethal. Steer dear.
Crank Up the Toons
It's tough to avoid using that tired phrase "Mario-style" to describe Tiny Toon Adventures. It's packed with a fair share of old familiar obstacles, including the ever frustrating floating platforms, sand pits, and shell-shooting crab creatures. But, hey, there's nothing wrong with tried and true methods, and T-Toon Adventures is definitely a kick to play. It stands firmly on it's own furry feet both from the first rate animation to the multi-character game-play.
- Bring Dizzy along as your partner for Level 13. You need his twirling talents to break through solid pieces of wood which block your path.
- If you fall in the brown goo in Level 15, swim back towards the left (stay as close to the surface as possible) until you reach the lowest platform. If you work at it, you can jump out of the goo onto the platform and try again.
Turn On and Toon Out
The popularity of the Tiny Toons amidst the kiddie-set alone is enough to assure this game a place on somebody's Christmas wish list.
Strip away that popularity, however, and you've still got a solid game with decent challenge. Konami's given the Toons' graphics their 8-bit best, and although Toon tunes harken back to some of the earliest NES titles, they make you wish for a mute button. Take a tip from the Missing Link -- a guy who's been around for a few million years -- Tiny Toon Adventures is a game worth taking back to your cave.