Teenage Mutant Hero Turtles - Tournament Fightersa game by Konami
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Leonardo, Raphael, Donatello and Michaelangelo are NES classics. Too bad that old format couldn't have been a little kinder to the Teenage Mutant Ninja Turtles in their latest incarnation. This time Konami disarms them from their famous martial arts weapons and makes them fight each other one-on-one.
If you need to be goaded into taking on an NB one-on-one Street Fighter wannabee... heeeeere's Shredder. This time the Turtles decide to fight hand-to-hand to determine who deserves the honor to meet -- and defeat -- the evil Kuroku Saki.
This version of Tournament Fighters offers four play modes, including a four-player Tournament Mode. In Story Mode, you pick a Turtle champion and fight the remaining Turtles and two pals, Casey jones and the Samurai-Dragon, Hothead. CPU and Versus Player modes are self-explanatory one-on-one fights.
Fighting an Undercard
The fighters' standard arsenal is serviceable. You get three punches, three kicks, and a block. Additionally, each fighter has a throw, a choke, or a bite, and two documented Special Attacks. Standing punches and kicks produce variations if you're toe-to-toe with your foe. The frisky fighting action holds your attention, but it isn't going to make you sweat. You can bump speed three levels up to Turbo Mode, and that's the way to play.
- If your opponent's righting from the crouching position, watch out.
- If you toss a Burst Attack as Shredder, the flames will disappear if you press any button before they reach their target. You can't move in behind this Special Attack. Remember this info so that you don't waste a shot, or you can use it to fake out an opponent.
- Since all the Turtles' Special Attacks require you to hold either Down or Down- Toward to charge them up, practice defensive and offensive moves from the crouching position as you charge. You can then launch a sneaky Special.
- Some fighters have undocumented special moves.
Your eyes and ears are going to take a slight beating here. The graphics put on a decent NES show, with detailed character pix and swift animation, but the dark, dreary background colors are a downer. The sound effects and music are best kept at low volume.
Save the Turtles
Konami's latest dip into the Sewers of Manhattan produces a workable NB fight, but it comes up a tad murky. Yanking the Turtles' weapons definitely makes them lose some bite. Either yah gotta love them Turtles or you must really need an NB fight to get into this game.
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World Heroes Are you ready for a fierce battle in an ultra-deathmatch!? Who is the greatest hero in the world? You will find out today! A scientist has created a time machine that eight heroes will travel through time with to prove who is the greatest fighter of all time!
Super Widget Super Widget was a video game for the SNES made in 1993 by Atlus. It was based on the cartoon Widget the World Watcher. It is a sequel to Widget for the NES.
Time to get mean and green with the Genesis! Teenage Mutant Ninja Turtles: Tournament Fighters dishes out its own unique brand of fighting action, which is different from the SNB version. Even if it won't make you forget Street Fighter II Special Champion Edition, it's at least a good stablemate.
Hey, somebody wrapped a story line around a fighting game! Four evil purple Teenage Mutant Ninja Turtles have bagged Master Splinter and whisked him away to Dimension X. Now the green good guys must mount a rescue by recruiting fishy Ray Fillet, buggy Sisyphus, Casey Jones (of course), and even April O' Neil for some feisty one-on-one fighting action.
The aforementioned lineup ought to make TMNT v fans go "ahhhhh." This game draws its bad-amphibian attitude, as well as its I characters, directly f from the comic book. You can choose from the eight heroic characters. The four sinister Turtles and crafty clones of your pals lead the bad guys. Later, as you beat up on Krang's gang, you face Triceraton, Krang, and Karai (the supremely evil female Shredder-wannabee).
Fighting As You Like It
Tournament Fighters plants your tail in four fighting modes, where you definitely get your one-on-one workout. In Story Mode, you planet hop to seven worlds and pound it out in a spaceship. Tournament Mode tests you in 88 matches, where you must beat each character 11 times. Naturally, you can pound a pal in Two Player Mode. It's highly likely you'll need a workout via Practice Mode.
The game offers adequate handicapping. You can adjust each fighter's Speed and Power to eight settings, pump up skill levels eight notches, and give yourself up to seven continues. You can also set wins for the best out of two, five, or seven rounds.
- Following a special attack projectile hi is a good way to set up another attack.
- CPU opponents love it when you jump in to attack.
- Press Down-Toward to pull a low Fierce blow with any character.
Tournament Fighters for the Genesis puts up a good, fun fight, but it's not as complex as either Street Fighter II Special Champion Edition or Tournament Fighters for the SNB. Street Fighter stalwarts will like the fact that you can string together some moves for Combos, but they'll miss the absent SF-style Two-in-Ones.
Just the same, you get a workable arsenal, even though fighting only uses two buttons on the standard controller. There are six punches, six kicks, a hold or a choke, and a block. Additionally, every character has three or four Special Attacks. Button С is only used to taunt your foes. That's a kick when you're beating up a buddy, but using С for added firepower would have been preferable.
The punches and kicks include Fierce blows when you press the directional pad towards an opponent. This also means hitting the diagonal directionals with precision and frequency, sometimes a challenge with an old Genesis controller.
- To make a throw or a choke, move into your opponent, press Left or Right toward your foe, then hit B.
- Try to fake out human opponents. Make a move that the other guy will try to block, then hit him with your real attack.
- Learn to block or learn to accept defeat.
- When an opponent jumps in on you, you can usually nail 'em with a low blow. Press Down and hit either A or B.
Eyes, Bars, & Shells
The graphics are good Genesis fare. Turtle fans will dig the comic's supporting cast of characters come to life, such as Casey Jones. Get your ears in gear. The rad rocking music rises a notch above other fighting games. The effects sound off effectively with violent grunts, groans, and body shots.
Fight the Good Fight
TMNT: Tournament Fighter is a good Genesis fighting game. Although it can't vie for Street Fighter's top spot, it pounds out a solid bid for second place. If you want a break from the Street Fightin' action, warm down with the Turtles.
It's going to take a heroic effort for any game to knock Street Fighter II off its champion's perch. So how about four heroes in a half shell? Teenage Mutant Ninja Turtles: Tournament Fighters is a mean SNB contender!
Be Turtles Tough
You can enter the Tournament as one of the four Teenage Mutant Ninja Turtles (Leonardo, Donatello, Michaelangelo, and Raphael, of course) or six other TMNT characters: War, Chrome Dome, Aska, Wingnut, Armaggon, and Cyber Shredder. But watch your tails, this is no cartoon show! The attitude these dudes display (Turtles included) is mundo mean.
This tough-as-toenails tourney is no kiddee's club! However, the fierce fighting action is suitable for players of all calibers and age groups, thanks to its seven skill levels. You can also pump up the speed two levels or set game time to four lengths, including bop-till-you-drop infinity time.
There are three primary modes of play: Tournament, Story Battle, and Vs. Battle (against a pal). All are outstanding one-on-one matchups, maxxed with fighting action. If you prefer to see rather than do, choose the Watch Mode to set up and view a CPU-controlled fight.
Mutant Turtles Versus World Warriors
Is Tournament Fighters as good as Street Fighter II Turbo? It's not as fast, but in all other aspects it's pretty darn close! In fact, there's enough similarity here to entertain even hardened SF II snobs and stiffs, provided they can get into the Turtles.
The excellent controls put you totally in charge of your Turtle or Turtle foe. Each fighter has a formidable arsenal of basic fighting skills: two punches, two kicks: two throws, chokes, or bites; and a block. Each basic punch and kick has jumping and crouching variations. Additionally, there are three Special Attacks and one Ultimate Attack per fighter. Firing off an Ultimate Attack depends on your ability to score hits on your foe, which powers up an Ultimate Attack gauge.
- CPU opponents like to attack through the air and fire medium-range projectile attacks. Practice countermoves against these attacks.
- Cyber Shredder is the most powerful character.
- To make a throw or a choke, you must be close enough to your opponent that at least your toes touch theirs. Then, press either Left or Right and X or A.
Street Fighter II vets will recognize clone moves based on such SF II staples as Spinning Pile Drivers, Flash Kicks, Hurricane Kicks, and even Hundred- Hand Slaps. Moreover, Controller motions and Charges are similar, too. As in SF II, you can toss projectile attacks, throws, and holds. Two-in-one attacks and combination attacks are there for those skilled enough to find them. You can even Dizzy an opponent.
- You can block another fighter's projectile attack with your own.
- You're asking for trouble if you begin a Special Attack from too far away.
- Blocking is a key skill, especially for beginners. However, you absorb some damage whenever you block.
- The Ultimate Attack can be a great finishing move...or a desperate act.
In Your Eyes... and Ears
The game's graphics are imaginative, but a tad less sharp than other Konami SNB games. However, the precise animation catches every muscle flex of the fighting action. The 10 background scenes are simply gorgeous, and the character art is Turtles true! Even the sounds grab you. The voice blasts a cool assortment of grunts, groans, taunts, and yuks. The effects catch every slap, punch, and foot in your face.
The Teenage Mutant Ninja Turtles score a knockout! If you're strung out on Street Fighter, you get no break here. If you're a Turtle maniac interested in an SF-quality fighting game, this game delivers. Tournament Fighter is one shelluva fighting game.
Turtle Mania is about to turn the corner onto Fighting Street. The heroic, amphibious foursome -- Leonardo, Donatello, Raphael, and Michaelangelo -- will be meaner (and greener) than ever in Konami's new one-on-one fighting game, Teenage Mutant Ninja Turtles: Tournament Fighter.
Tournament Fighter is not just another Konami Turtles adventure. This time, the heroes in a half shell go for the jugular one-on-one against their most ferocious foes, and even against each other! One or two combatants can play in a Tournament Mode, a Versus Battle, and a Story Mode. The fights take place in 10 exotic death traps.
You can play six other Tournament Fighters in addition to the four Turtles, but don't expect to see other TV regulars. In fact, Bebop, Rocksteady, and even the Foot are mere spectators. Instead, you'll face fierce Turtle foes from the comic and the action figure collections, such as War, Armaggon the Shark Man, and, of course, Shredder. Each fighter luckily commands a nasty set of moves, including Fierce Punches, Fierce Kicks, Throws, and Weapon Techniques.
The Turtles appear set for a serious shell-lacking. Master Splinter, where are you?