"The game features verbal interjections from the gameshow host such as "Total Carnage! I love it!" This quote gives itself to the title of the 1991 follow-up, Total Carnage, which, while not a direct sequel, features similar gameplay."
Smash TV is an arcade game released in 1990 and later on published for various platforms. The game was very similar with Eugene Jarvis’ Robotron: 2084, an earlier game of the same developer. The player is controlled with a dual-joystick control and a single of screen areas. The main theme of the game involves a player competing in a game show, set in the future year of 1999.
Players have to move from one room to another within the arena and shoot down hordes of enemies as they advance from all sides. In the same time, they have to collect weapons, power-up items and bonus prizes until the final fight. The showdown will be against the show’s hosts, where the player finally gets his prizes, the promised life and freedom.
The game features an announcer as well, voiced by Paul Heitsch, the sound designer of the game. Jon Hey created the game’s script.
Later on the game was ported to many consoles, including the Nintendo Entertainment System, the Super Nintendo Entertainment System, the Sega Game Gear, Sega Master System and Sega Mega Drive/Genesis. On the last platform and the SNES the game was called Super Smash TV.
On the home systems (such as the Nintendo Entertainment System), the player had the option to use the directional pad on the second controller. This way the player could have controlled the direction the character will shoot on-screen. This dual aspect of the game worked at its best on the SNES, with its four main buttons (A, B, X and Y) being positioned like a D-pad and enabling the player to shoot a way while running another.
Ocean, a well-known developer back in the 90s, developed version for home computers, such as the ZX Spectrum, Commodore 64, Amstrad CPC, Atari ST and Commodore Amiga. All of them were published in 1992. Probably the best home computer version was the one for Amiga, which scored 895 out of a possible 1000 points in a UK magazine review. However, the versions for home computers were different than the original one, and this brought some criticism on board.
A version for the PlayStation was released as well in 1999, while versions for PC, Nintendo, GameCube, Xbox and PlayStation 2 were released several years later. The game was also available on Microsoft’s Xbox Live Arcade and costs 400 Microsoft Points to purchase. However, the game is not available anymore today.
As presented above, the game was released on many platforms and received good feedback for this. The SNES version was rated with 8.2 from both critics and players, while the Xbox version received a 7.6 from 1013 users and a 7.2 rating from 13 critics.
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Acclaim is bring the nonstop action of the arcade smash to the Super NES. The game is a carbon copy of the coin-op, the graphics and sounds are virtually identical. Great futuristic fun for two players.
Acclaim's NES version of the smash coin-op is nearing completion. Dual controllers (or the 4 score for 2 player simultaneous game play) will be needed to handle all the action!
Hard-core arcade gamers from the first boom will most likely remember a Williams coin-op that proved to be both revolutionary and a lot of fun to play. The game was called Robotron, and not only did it introduce gamers to some of the most intense action you could buy for a quarter, it also used a unique control assembly that allowed you to move and shoot independently of each other!
While a little-seen first-person shooter titled Blaster claimed to be the sequel to Robotron, a new Williams' game, SMASH TV, promises to bring die-hard fans of the original the first true update of the robot-blasting classic.
Smash TV casts you or you and a friend simultaneously, in a futuristic television game show right out of "The Running Man". Armed with a rapid-fire assault cannon, you must wind your way through a labyrinth of rooms, each populated a bizarre cast of metal creations. Robots of all shapes and sizes will do everything they can to stop you from collecting the big prizes that are strewn across each playfield. If you do manage to make it to the goal of each level, you'll face an even more powerful Boss guardian who stands nearly as high as the screen!
Coupled with a wide range of power-ups, the graphics in Smash TV literally explode off of the screen, with animation and detail that is unequaled in any similar game. Combined with incredibly intense game play, Smash TV stands out as a great (although unreferenced) sequel that is has been long overdue!
Welcome, violent game show fans! We're coming to you live from inside your Genesis system, and it's time for another exciting broadcast filled with mass murder for fun and prizes. That's right, I'm talkin' Smash T.V. by those lethal reprogrammers at Flying Edge! So, grab yer gun and yer indestructible force field, and let the Sega games begin!
If you've played and died... and played and died on Smash TV. in the arcades, you'll be right at home on tonight's Genesis episode. This game's a fairly faithful translation of the coin-op shooting spree.
Arcadians who loved the coin-op's dual joystick firing system are in for good news and bad news. You can use both Genesis pads in tandem to replicate the effect, but this is a clumsy setup. Alternately, you can use only one controller. The three fire buttons shoot forward, backward, and lock-in one direction. This gets the job done. However, it's not as precise as the Super NES edition's eight-direction firing controls.
It's Total Carnage!
All you faithful Smash viewers will see that the Genesis version's exciting thrills and messy spills are close to the arcade original's gory standards. One or two oh-so-lucky contestants, the Red Guy and the Blue Guy, battle through four over- head-view studios jam-packed with senseless violence. Wave after wave of humanoids attempt to club, zap, and trample you to death. Every demise is bloody explosion.
Even when dozens of gang bangers pollute the screen, there's absolutely no slowdown! Unfortunately, the game does lose some color and background detail compared to the arcade and the SNES versions. The digitized voices sound sweet, but the music tracks don't pop your eardrums.
Run and Shoot Offense
The big and bad tools of the Smash T.V trade include laser pistols, missile launchers, photon guns, speed boosters, and mobile force fields, all of which appear randomly in the maze. Power-up items have a limited duration. You only get seven lives to live and one continue. Don't step into the Smash arena unless you're an ace of arcade aces.
- Mr. Shrapnel and cyborg tanks are immune to your Discus Defense.
- Just as your mobile force field expires, switch weapons and you'll regain limited invincibility.
Smash T.V. is a true prize fight. You'll rake in VCRs, new cars, cash, and home video games, but even an intact body is cause for celebration! The grand prize is a trip to the mysterious Pleasure Dome, where you'll chill with a bevy of beautiful co-hostesses.
- Unlock the entrance to the Measure Dane with keys.
Now a shoot-em-up classic in the annals of arcadedom, Smash T.V. has a reputation to uphold. The Genesis version comes close to the high standards set by the Super Nintendo and the coin-op versions, but graphics, sounds, and control fall a bit short. Still, the game brings home all the blasting action you care to handle. Smash T.V is right on target.
Good evening, and thanks for tuning in Smash T.V.! I'm The Game Show Host with the Most, and these are my beautiful co-hostesses, Trixie and Bubbles. Tonight's Super NES telecast by Acclaim is guaranteed to blow your picture tube out of the wall! So sit back, relax, and let the games begin!
Rules to Smash
As always on Smash T.V., you get to play as one or two of our contestants, the Red Guy and the Blue Guy. Working alone or together, you play the ultimate game show for the ultimate prize: your lives! (Heh heh, no wonder we get such high ratings.) Die-hard junkies of the arcade and NES broadcasts of Smash T.V. will recognize our version as a direct translation, but even new-comers, especially those who blazed through coin-op classics like Robotron, can learn our rules and regulations fast. You better learn or you're dead!
ProTip: When you clear a room, move out ASAP or a homing explosive device moves to the attack.
Firing up the Airwaves
As our lucky contestants, you get plenty of firepower to help you fight to the finish. You start with regular rapid-fire laser pistols, but they can scrounge up Grenade Launchers, Photon Guns, speed enhancers, and the ever-popular Mobile Forcefields. The Super NES pad provides pin-point accurate controls.
Make the most of your lives 'cause you only get five of 'em to start (you can find more) and four continues.
Big Money! Big Prizes! I Love It!
Smash T.V.'s not just about risking it all for the thrill of total carnage. Not only will you live if you win, you'll retire from ultraviolent game shows in luxury with all the VCR's, cars, toasters, and cold, hard cash your fists can grab. Look sharp or the prizes will slip through your fingers fast!
- Pay attention to the map and head to the "$" signs for mounds of bonus gifts and bucks. Watch out, sometimes prizes hide land mines!
- Collect ten keys and you can access secret rooms. Press against locked exits and one's bound to open.
Meet Mr. Shrapnel!
Wait 'til you get a load of our mutant humanoid masses here at Smash T.V. Red Guy and Blue Guy get gooey with gang bangers like the Club Creeps, Satellite Orbs, Cyborg Tanks, and everybody's favorite explosive personality, Mr. Shrapnel. All are captured in crisp overhead-view, splatter-happy detail. Each of our four levels of stage frights concludes with one of my associate mass murderers, such as Scar Face and Cobra Head.
And to earn the Grand Champion trophy, you gotta dethrone me, the Host of Smash T.V. I'm waiiiitting!
To scrap Mutoid Man, snatch up any heavy-duty artillery you can get your hands on, then pound his body parts in this order, gunners, arms, treads, head. Also, watch out for Mutoid's eye beams, and take out Mr. Shrapnel when he arrives.
All right, we gotta admit our show isn't as graphically intense as some SNES broadcasts, but, hey, the digitized voices and stereo beats are 16-b'rt superb and the action's right on target with the arcade original. Come on down and take your best shot at Smash T.V!
In ancient Rome citizens entertained themselves with an afternoon of blood lust at the Colusseum. Time warp! Travel to the future -- 1999 to be exact -- and you'll discover that the ancient sport of fighting for the ultimate prize -- your life -- has once again become popular. This time around those with a craving for violence have only to hit the switch on their TV to tune into Smash TV, a top-rated game show that pits one or two contestants against human, humanoid, and inhuman opponents in the ultimate battle for survival.
If you like to do more than just watch, grab a controller and become a contestant yourself. The crowd's not on your side as you enter the closed arena. You'll have to use sophisticated weaponry and grab the right power-up in order to nail the likes of Mutoid Man, Scarface, and Cobra Head. If you win, you'll win big and earn cool game show prizes like VCR's and vacations. If you lose... well... let's just say you won't need a VCR or a vacation.
Tired of watching that mindless blonde spinning vowels and consonants? Looking for a TV game show with plenty of punch (along with flying shrapnel, cannons, landmines and lasers among other things?) Then you're ready for the ultimate in TV game shows -- SMASH T.V.!
Yes! It's SMASH T.V. where one or two lucky contestants race through a labyrinth of studio stages filled with cash and prizes! All each contestant has to do is to pick up the prizes, leave through the marked exits and it's theirs to keep forever! Oh, there might be a couple minor obstacles along the way -- nothing major, just mobs of baseball-bat-wielding maniacs, snipers, cyborg-driven-tanks and a 30-foot 1/2 man, 1/2 machine called Mutoid Man at the end of the bonus stage!
The contestants aren't exactly helpless though; they're each armed with an Uzi with unlimited firepower. There is also a vast arsenal of special weapons that pop up randomly from time to time, including: triple-barreled machine guns, cannons, forcefields, grenades and a Super Zapper that wipes out all the nasties on the screen!
Fans of the classic Williams game Robotron are going to love the return of their unique two-joystick controls. Light-speed action, crisp detailed graphics and a dynamite concept makes this one game you won't to miss!