"You must guide Mickey through five lengthy levels based on settings from the film."
No, you're not imagining things. The animated Disney movie classic, Fantasia, way to the Genesis. Fantasia, the movie, captivated movie goers everywhere with its spectacular animation. Now Fantasia, the video game, is ready to do the same to video gamers.
The Stuff Dreams Are Made Of
Mickey, the Sorcerer's Apprentice, is sleeping on the job. While Mickey catches forty winks an evil wind whirls down from Bald Mountain and steals the notes right off the sheet music Mickey's supposed to be minding for his boss, the Master. What does Mickey do? Why just what any clever, but tired, mouse would do -- he goes after the bad guys in his dreams.
The wicked wind has whirled the notes far and wide across the land of Fantasia. Mickey's got to search through four different worlds (Water, Earth, Fire, and Air), each with multiple areas, to find the lost notes.
The landscapes Mickey sleepwalks through are spectacular -- some delightfully dreamy, and others a nightmare. From a mad camp romp through an enchanted dungeon populated with dancing furniture and brooms to a prehistoric world with diving pterodactyls and crystalline underground caverns this game packs some of the most luscious graphics you've seen yet for the Genesis -- awake or asleep! And, yes, the famous twirling ballet hippo does appear! Now add in a soundtrack based on the original tunes from the movie, such as The Nutcracker Suite by Tchaikovsky, and you'll find yourself more than enchanted.
Making Your Points
OK, so Mickey usually looks great, but can he play? YES! Super Mario-style game-play with plenty of hopping, jumping, and grabbing secret items make this more than just a "Mickey Mouse" game. Nifty options enable you to pick difficulty (Easy, Normal, Hard) as well as the number Dreams (lives) and Continues to ma tailor the adventure to your skill level. Play is based on the damage system -- Mickey begins with four life hearts and loses them via close encounters of the wrong kind with his enchanted enemies.
To pass each world you must collect a certain number of notes or points (depending on the difficulty level you selected). Each note you find is worth 20,000 points and gives you temporary invincibility. Sometimes it rewards you with an extra life or health.
Snag this note high in the Water World sky for a special reward.
Score other points by grabbing special items (i.e. Crystal Balls, Stars, Potions, or Dinosaur Eggs) as well as dropping on all the magic critters with Mickey’s famous bounce attack or zapping them with spells you earn by grabbing Magic Books.
Bouncing on creatures often makes special items appear. For example, wait until the first Broom mat dances along the bottom of the screen at the very beginning of the game reaches the stairs and then bounce on it. Your reward is three Crystal Balls, Two Stars, and a Magic Book.
Don't automatically exit at the end of an area. If you've grabbed some special items and bounced on more than a few beasties, do a lime backtracking -- you may find new special items have appeared
Bonus Rooms are marked by special wooden doors with friendly-faced knobs! You can only enter once, but it's worth the trip because inside each room you collect a score of special items -- if you can dodge the enchanted creatures.
And if you spy a fairy flitting around don't flee. She's marking the entrance to a hidden secret area that is often loaded with special items and maybe even a symphony of notes.
Not all secret rooms are marked with wooden doors, for example, behind this shadow in the second part of Water World's dungeon is a secret room.
if you accidently land in the Water World's undersea level and want to swim straight through this watery nightmare just swim across the top of the screen, and zap fishy foes with a few spells.
Be sure to go through the Earth World's underground caverns. They're packed with special items, including more than a few notes.
Mickey, You're So Fine!
Yup, it looks great, it sounds great, and it plays great. It is great! Fantasia is a dream come true.
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- Theme: Action
- Players: 1
- Difficulty: Average
Mickey's second appearance on the Genesis. This time, the mystic notes have been stolen. Now you must get them back! Use your magic and bounce attacks for protection on your quest.
- Type: Action
- Available: 1991
- Levels: 15
- Difficulty: Average
The Master's musical notes have been stolen and scattered throughout the Dreamworld! Take Mickey, the Master's apprentice, on a journey through multiple levels filled with numerous enemies, searching for the missing musical notes! Find the floating magic books to learn spells and wipe out the evil forces. If your magic power is too low, simply stomp on them with Mickey's familiar jump attack!
Fantasia does boast some of the best graphics and animation in a video game, but the game play of this cart is too clunky and unpredictable to be much fun. The theme is pretty one-dimension too, so don't get into this game expecting a lot of depth. Nice for the younger set.
The music is fantastic, just like the old animated classic. The graphics likewise, are exceptional with great animations and backgrounds. However, no matter how great the game looks and sounds it has to play well. Control is difficult and detracts from an otherwise excellent soft.
The graphics are great but the game play is nothing like Castle of Illusion. The music is OK, I like the classical tunes. The animation is very spectacular, but the game play leaves so much to be desired. Too straightforward and tends to get repetitive easily.
Mickey's at it again, and the graphics are incredible! The instruments involved in the soundtrack are excellent, but the music is irritating sometimes. My main grip is the control and game play. They're horrible! I loved Castle of illusion, but Fantasia doesn't quite measure up.
One More Time
The most popular mouse of all time is back again, and this time, the Game Gear has him! Basically, the Sega programmers have duplicated the Master System version of Castle of Illusion for the Game Gear, and we mean duplicated! Every level is intact, as well as all pitfalls, items, enemies, and music.
The theme hasn't changed; the witch Mizrabel mouse-napped Minnie, and it's up to you to save her by finding the seven Rainbow Gems. Again, you may play a practice game to hone your skills, just as in the SMS version. The gems are strewn throughout five levels, and Minnie lies captive in the sixth level. Levels Four and Five contain two gems each while Level Six has two nasty bosses!
Sega has just converted it's popular Master System version of Mickey Mouse down to the Game Gear. All 6 levels are there down to the last detail. In this game you must rescue Minnie who has been kidnapped by the evil witch Mizrabel. Start off in the black forest on your way to the bizarre fantasy worlds containing wooden soldiers, toy airplanes and immense jack-in-the-box - all suddenly alive and after you.
Mickey Mouse finally brought justice to die-hard Master System fans, and this loose translation or the same code shows that the Game Gear will be able to deliver a great game. The action scenarios are supported by all kinds of techniques and graphics that do make the GG look good.
Mickey was great on the MS and the GG version is a letter-perfect copy. Everything is here including all of Mickey's cute movements. And the game plays perfect too! Easily the best GG game yet and I hope that this is an indication of what is to come!
The best Game Gear game yet! This is a perfect translation of the Master System version. Great graphics and game play will delight all gamers. All the animations and power ups are there and the levels are basically all the same. A fantastic portable game that shows the GG has promise.
Outstanding! I never thought the Game Gear could faithfully duplicate the Master System, triumph, but here it is. Playing through it, I found that every last detail was retained, and even the sounds are the same! Unfortunately, Mickey Mouse is far too easy to be challenging for long.