"Simon Belmont ventures inside Castlevania to defeat Count Dracula and restore peace in the land of Transylvania. He fights his way through hordes of monsters, wielding only a whip."
Akumajo Dracula - Vampire Killera game by Konami
- Theme: Act/ Adv
- Release: 1994
If you ever wanted to know why a CD has more capabilities than a cartridge, get this game! Truly one of the best versions of Castlevania to come in a long time, this hot title has all the gimmicks like fancy cinemas and fantastic music - but this one also has non-linear game play! It has multiple routes to take and two different level Bosses in each stage. The animation is absolutely incredible and the levels are very long and complex, which really shows off the power that CD storage has! But if you think it stops here - you're wrong! In the next issue we're gonna blow this sucker out!
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- Theme: Actions
- Release: 1994
Is this the next generation? Hard to tell. The full screen cinemas are totally blurry, and difficult to tell what they are. I like the concept of this game a lot, but the actual game needs work. The rendered backgrounds are fantastic, and the screen transfers are unbelievable. The endless supply of bats and birds (both nearly impossible to hit) don't give the title justice. It just isn't as fun as I had hoped.
I really was looking forward to the release of this title, only to be disappointed again. I will give credit, where credit is due. The sound is pretty cool, but then again it should be, it's on CD. Other than that the game is slow with a lot of choppy graphics, and not very exciting to play at all. Companies needs to realize that it's going to take more than just a couple of cool cinemas taken from a movie to make a decent game.
The CD title has taken me to the next level, alright. I think slow would be the word to describe it best. This, like many other titles, put most of their efforts in full motion video when it really does nothing for the game. The video is so grainy and pixely that it left me unimpressed. My main beef is that it plays terrible. The moves seemed the come out at random. The only thing I liked were the cool music tracks.
This Sega CD falls short in some important areas. For one, the animation of the main character is slightly more choppy than I would like it to be. It was a nice try, but no cigar had. Second, I had a good laugh while I went through the first lever punching birds and bats. Come on Sony, are we really supposed to have fun doing this? I think not! The full screen cinemas are so pixelated, you can't even see anything.
All you bloodsuckers out there cringe whenever you hear the name "Von Helsing". In this action/adventure game, Count Dracula's fearless nemesis is now a grandfather, and you play his grandchild as you carry on the family's legacy of stake pounding to make the Undead, еrr... un-undead! Vampires have taken over 13 towns, and you must defeat hideous henchmen, vampireresses, demon rats, hellhounds, and other vile beasts of the dark to face fearsome town Vampires. You use classic vampire tools including Holy Water, a Crucifix, and wooden stakes to vamp the vamps. Don't forget your Vampire Bite Kit!
Vampire Killer is a game produced by Konami. Its original Japanese title is Akumajō Dracula (i.e Demon Castle Dracula or Dracula's Satanic Castle). The game's premise is the same seen on many Castlevania games. Simon Belmont ventures inside Castlevania to defeat Count Dracula and restore peace in the land of Transylvania. He fights his way through hordes of monsters, wielding only a whip.
This is the second game released in the Castlevania series. Akumajo Dracula (Castlevania outside Japan) was released for the Famicom Disk System. However, this is the first game in the series that was released outside Japan, which explains why some gamers think this is the very first release in the series. This game is seen as an "adaptation" of Castlevania, containing certain RPG elements and graphical upgrades.
Vampire Killer is seen as unique in the early Castlevania series for containing several features that weren't seen in other games that were intended to be remakes of the original game. For example, to progress in the game, it is necessary to acquire "skeleton keys" hidden in the several rooms within the game's castle, in order to open doors to other rooms. Other keys also have to be found in order to open treasure chests containing useful items, such as shields for protection and speed boots. Merchants can be found along the way (and mostly by breaking open walls with the whip), selling items to the player. While containing considerably different gameplay than the original Castlevania, both games share most of the same background settings, enemies and music.